WWN Wilderness Tags
dice: [[WWN Wilderness Tags^table]]
dice: 1d100 | WWN Wilderness Tags |
---|---|
1-2 | Abandoned Village |
3-4 | Ancient Guardians |
5-6 | Ancient Monument |
7-8 | Arratu Land |
9-10 | Bandit Lair |
11-12 | Beast Swarm |
13-14 | Blighted Tribe |
15-16 | Broken Infrastructure |
17-18 | Chokepoint |
19-20 | Collapsed Deep |
21-22 | Criminal Meet |
23-24 | Cryptic Art |
25-26 | Cursed Land |
27-28 | Decayed Working |
29-30 | Demihuman Community |
31-32 | Devil Grove |
33-34 | Disused Mine |
35-36 | Healing Terrain |
37-38 | Hermitage |
39-40 | Historical Survival |
41-42 | Isolated Academy |
43-44 | Labyrinthine Tangle |
45-46 | Lost Battlefield |
47-48 | Lost City |
49-50 | Magical Springs |
51-52 | Migration Path |
53-54 | Military Outpost |
55-56 | Monstrous Beast |
57-58 | Motherlode |
59-60 | Nomad Camp |
61-62 | Outsider Enclave |
63-64 | Overgrown Tomb |
65-66 | Perilous Path |
67-68 | Pilgrimage Site |
69-70 | Precious Game |
71-72 | Rampant Experiment |
73-74 | Refugee Camp |
75-76 | Remnant Road |
77-78 | Remote Monastery |
79-80 | Ruined Fortification |
81-82 | Savage Hamlet |
83-84 | Sculpted Terrain |
85-86 | Seductive Peril |
87-88 | Taboo Territory |
89-90 | Toxic Ruins |
91-92 | Treacherous Terrain |
93-94 | Twisted Fauna |
95-96 | Uncanny Weather |
97-98 | Working Wreckage |
99-100 | Zealot Colony |
^table |