H3 垂钓点
远远望去,你看见一群绿色的小人儿。 他们几乎一动不动,手里高举着长矛, 专注地凝视着水面。紧接着, “唰”的一声!长矛迅速刺入水中, 很快,他们就抓住了一条和自己差不多大小的鱼。
- 大多数蛙人从未见过人类。这时做个反应检定是个不错的选择,但我更愿意将他们视为一群既易怒又友善的小生灵。
AC 5 [14], HD 1* (4hp), Att 1 × weapon (1d6 or by weapon) or [2 × claw (1d2), 1 × bite (1d4 + 1)], THAC0 19 [0], MV 30’ (10’) / 150’ (50’) swimming, SV D12 W13 P14 B15 S16 (1), ML 7, AL Chaotic, XP 13 (leader: 13, chieftain: 125), NA 2d6 (1d8 × 10), TT D
- Surprise: On a 1–3, due to chameleon-like skin.
- Hopping attack: Jump up to 30’ forwards and gain +1 to attack. If wielding an impaling weapon (e.g. spear), this counts as a charge and inflicts double damage on a successful hit.
- Leader: Groups are led by a gullygug with 8 hit points. The leader gains a +1 bonus to damage rolls.
- Chieftain: A 4 HD chieftain (with 15hp) rules a gullygug tribe. The chieftain gains a +2 bonus to damage rolls.
- Hybrids: Rumours of human-gullygug hybrids are sometimes heard.
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